Whenever I work on a project that I feel is worth sharing with the world, I write a little article explaining the process to help others who find themselves in a similar position
An article showing the process of creating a raycasting render engine in the Unity2D engine
Raycasting render engine in Unity2DAn article demonstrating a method of recreating the Steam 3D trading card hover effect.
Recreating the Steam trading card hover effectAn article highlighting a series of methods and techniques used to reduce render times in Blender's Cycles engine without significantly sacrificing render quality
Techniques used to reduce render times in Blender's cycles engine without significantly sacrificing render qualityAn article that goes through some tips and tricks that I wish I had known before I started working on my A-level Graphic Design portfolio
Tips and tricks I used to get a 9 in my A-level Graphic Design portfolio